![]() Those leggings/pantyhose go wonderfully with her new heels, and the cape feels to me like it's that finishing touch and makes the outfit complete, because the dress by itself would be too barebones. I like the pompadour that she has, and the dress just pops with the different colors, zig zags, and buttons on the side. It looks like she has her older makeup from the first game, which I loved so much. The other reason is because the outfit itself is pretty, and is such a breath of fresh air in comparison to the previous one. I also didn't like her makeup or hairstyle in that game either. The things that I hated were that it was too sleek and had too many zippers, and I think that the zippers were added to attenuate the excessive amount of crimson the only things that weren't crimson are the black accents on the body suit and her Umbran Watch, and IMO that's too much of a single color for an entire outfit. It's partially because of how much I dislike her outfit from Bayonetta 2. (NOTE: Higher resolution versions of the concept art in this post can be found on the PlatinumGames Inc.I'm one of the few people who loves Jeanne's new outfit, and here's why I do: If you pay close attention to these sorts of places when playing the game, you might find even more new details. So now you have an idea of some of the small details that I was particular about putting in. Never the less, Sapientia runs on SEGA hardware. UPDATE: Sorry! The thing about System-E is actually mistaken!! System-E is apparently the arcade version of the SEGA Mark III (Master System)! What I meant to say was that written on Sapientia’s head (now pictured above) is SG-1000000, which Kamiya-san’s set up as the theoretical follow-up to SEGA’s SG-1000 game system. (Or so Kamiya-san devised…) I guess you could say that our mecha-angel Sapientia is powered by a SEGA arcade board. System-E is the successor to SEGA’s System 16 arcade board. This one says System-E in our angelic font. The writing above the heads on each of its legs has meaning. (Another justification off the top of my head.) On the wings, it says “NO STEP.” (But you can’t really read it) The wings are structurally weak, so you can’t stand on them. There is probably an Applaud at the helm with a crew of Affinities manning the ship. Part of the head is the command bridge of a warship. (At least, that is how I justified it in my head.) When Bayonetta summons the Infernal Demon Madama Butterfly, this is what the demon uses to take hold of Sapientia. I airbrushed on some clear blue and some clear orange to give it that distinctive “scorched” look. I took the liberty of throwing in some of the things I like and added a liberal amount of mecha elements that weren’t in the original concept design. It also seems like Kamiya-san is partial to Jeanne. ![]() If you lay them on top of each other, this is what it looks like. Well… Since Bayonetta is now in everyone’s hands one way or another (released in Japan, and the demo is out worldwide), I thought I would pinpoint a few things on the models I created.įirst of all, I wanted to go into the differences between Bayonetta and Jeanne.Įven though the bones (the joints needed to make the model move) are shared between the two, and their bodies share the same basic balance… I’m Kenichiro Yoshimura, Bayonetta’s modeler.
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